A colorful game of observation and chance!
Who will be the fastest to find all the colors of Elmer?
Each player in turn rolls the dice and completes their multicolored elephant. Thanks to the paintbrush and the magic wand, the game is over!
Give each player an Elmer silhouette to place in front of them. Place all the tokens in the center of the table to make up the deck. The player who best imitates an elephant's barking starts the game. If the players can't agree, the youngest player goes first. Players then take turns playing clockwise.
The first player rolls the 2 dice. He then takes from the deck the chips corresponding to the colors indicated by the dice, and places them on his Elmer figure on a square of the same color. Example: if he gets a pink face and an orange face, he takes a pink chip to put it on a pink square of Elmer and an orange chip to put it on an orange square of Elmer. If all the squares of the color obtained on a die are already occupied by a token, the player does not take a new token. Example: the player already has 2 chips on the 2 pink spaces of his Elmer, he does not get an extra chip when his die falls on the pink side again.
If one of the 2 dice falls on a special face :
- Magic Brush: The player takes from the deck a token of the color of his choice.
- Magic wand: The player takes from another player a token of the color of his choice.
- Party Day: All players take a token of the color obtained on the other die.
Note: If the other die falls on the magic brush, the player who rolled the dice chooses the color for everyone. The player who fills his or her Elmer silhouette first wins the game!
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