Readers, get ready to explore the mysterious paths and strange customs that are the stuff of escapism and inspiration. Game Masters, you will find in this 76-page french book a ready-to-use region, fully described and populated, as well as ideas for your scenarios and suggestions for livening up your campaign.
Tal'Tikûr, or ‘The Five Nations’ in goblin parlance, is a region to the south of Farsan. At its northern end, a deep gorge gives rise to the Ganagil river, an almost straight vertical stream five hundred kilometres long whose bed occupies the centre of the area. On either side of the river, the mountains to the north gradually become hills as you head south, then plains covered in lush vegetation whose splendour belies the threats it harbours. The vegetation is home to five major Goblin nations, with a combined population of around twenty-five thousand, who are both the repositories of the wisdom of the ancients and the guardians of their secrets.
Surrounding these tribes is the jungle. A thick, confused and tortured jungle steeped in shamanic magic and traversed by forgotten spirits. A land of riches and adventure for those who dare to brave its dangers!
Tal'Tikûr awaits you!
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