Each player embarks on an ambitious journey to establish and grow their own city, vying for influence and supremacy in a world where strategy and cunning are key. The game intricately blends elements of moderate complexity strategy with engaging mechanics of deck building and tableau building.
In Castle Up, every card action is a strategic choice, revealing layers of depth as players carefully construct their city. The game features innovative mechanics, such as cards that turn when damaged, maintaining full visibility to all players and adding a layer of tactical foresight. Resource management plays a crucial role, as players must judiciously allocate their assets to outmaneuver their rivals.
Designed for competitive players, Castle Up eschews the randomness of dice, focusing instead on skillful planning and execution. As the game progresses through multiple rounds, players take consecutive turns, each action building upon the last towards an intricate web of potential victory. The game concludes when the drawing deck is depleted, with the player amassing the most victory points declared the winner. This title not only challenges the strategic acumen of its players but also invites them to immerse themselves in a richly crafted medieval experience.
Theme(s) | Construction | |
Language(s) | English | |
Mechanism(s) | Cards | |
Author(s) | Oriol Ganduxe, Marti Ganduxe | |
Artist | Vitaliy Sandula | |
Format | Kickstarter (including stretch goals) | |
Country of origin | China | |
Editor | Wolley Games | |
EAN | 796520389588 |
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