Even if, of the three Army Groups, von Runsdedt’s was the one charged with accomplishing the most ambitious goals, it was the one that came closest to achieving its objectives. Although using historical Orders of Battle and challenges, players can make their own choices to change history!
Kiev'41 uses “Headquarters” units and an “impulse” system to smoothly introduce both Command and Control within the limitations that the armies of the day had on just how much moving and fighting they could do. While the German player is the primary attacker, the Soviet player is always able to look for a chance of a good counterattack and can actually win the game early. Variable setup and reinforcements mean no two games are alike.
Contents:
Theme(s) | History, War | |
Language(s) | English | |
Mechanism(s) | Block, Wargame, Confrontation, Simulation | |
Author(s) | Emanuele Santandrea | |
Overall score | 4.6 | |
Editor | Ventonuovo Games | |
EAN | 2100000649068 |
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Ce jeu est conseillé par 1 de nos Clients
Marc V. le 02/13/22 Achat vérifié
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