The Archangel is a strong aircraft. Taken as an Auxiliary choice, it has a lot of flexibility in activation, although its Fast special rule does mean it's sometimes harder to control. With a massive maximum move of 36" though, it can be in and out of a battle before your opponent even realises. Combined with a massive Evasion of +5 and it's very safe against all but the most dedicated anti-air firepower.
The Interceptor is armed with the famed Retribution Cannons, which are good at targeting light vehicles, but really excel against other aircraft. With AA-3 the Interceptor can take aim at most fast movers without much penalty, making it one of the premier air-to-air fighters.
The Tactical Bomber's Incendiary Missiles make it a very different craft. At Energy 2 they won't cause much damage, although can hurt infantry at a push. Their prime use though is targeting scenery, where they automatically cause 2D3 Collateral Damage - perfect for burning out any occupants.
Contains 2 multi-part resin miniatures with parts to make all as either Archangel Interceptors or Archangel Tactical Bombers.
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