You can choose one and only one of the three powers below... or invent one of your own:
- Movement Power: Move 1 or 2 Wagons, as you choose, on the roof or inside the train.
- Dodge Power: When you encounter a lawman (Marshal or Shotgun), give the Neutral Ball to the player of your choice and change position as indicated in the rule.
- Blocking Power: You block the entrance through the back door of your Wagon. No Character (Bandit or Marshal) may enter the Wagon through this door while you are inside the Wagon.
Silk is a character included in the Colt Express big box.
- Standard size resin pawn 12x24mm.
- Tinted resin print in France by Studio Twin Games.
- Sculpture David Allanic
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