"There are only two forces in the World, the sword and the spirit. In the long run the sword will always be conquered by the spirit.” - Napoleon Bonaparte
From thundering muskets, to rattle of sabers, Rifles in the Peninsula vividly recreates Napoleonic skirmishes like never before. Now shipping!
Rifles in the Peninsula introduces new rules to cover unique aspects of the Napoleonic Wars including mounted troops, formations, and the impact of the longer reload time of the weapons of the period (pistols, muskets, and rifles). The different attributes of the units (combat factors, quality, special traits) grenadiers, voltigeurs, cuirassiers and dragoons.
The Rifles system allows the recreation of small combat engagements (five to ten units per side), using an abstract map that represents the main features of the terrain like trees, buildings, hills. Placement of terrain features is guided but is never the same on each game, always creating new tactical challenges. The enemy strategy and the fog of war is recreated with the use of random Event Markers and “Activation Tables” that drive the enemy units toward their objective.
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