A gigantic 320-page Gothic expansion for the award-winning role-playing game Shiver...
The town of Spireholm has been different for some time. Strange people are abroad, disappearances remain unexplained, and a dark mood is descending on the population. A high-profile murder brings together a group of unlikely individuals to investigate. What they discover will change them all forever. The story of Spireholm is a sprawling, multi-chapter story for the Shiver role-playing game, exploring the city and battling the evil within its walls.
Traverse ghoul-infested abandoned buildings, solve a murder, pull off a major heist and battle werewolves, vampires and monsters galore in this most gothic of settings and stories.
- 320 pages of full-color Shiver Gothic content with superb illustrations in a beautiful hardcover binding.
- A monstrous Gothic sandbox, the town of Spireholm, for you to explore at your leisure.
- A massive 10-chapter story set in the town of Spireholm, in which you'll kill monsters, uncover mysteries and battle a growing evil.
- A new set of rules for long-running stories that link several Clocks of Doom into a terrifying Calendar of Doom.
- 7 new monstrous archetypes in the Shiver game for players to create their own characters. Everything from vampires to Frankenstein's monster is covered, with a wide variety of gothic favorites.If monsters aren't your thing, you can pull out the stakes and embody the Slayer archetype to hunt down monsters!
- All-new gothic-themed settings, from sea urchins to plague doctors, add a gothic touch to the archetypes in the Shiver base book.
- A host of items, weapons, armor and monster profiles that you can use in your Shiver stories as you see fit.
- The cemeteries of Spireholm are being raided, with living and dead bodies going missing. You and the other concerned citizens of Spireholm are off to investigate and find the culprit.
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