Written in a fun-to-read style that gives both play tips and plot ideas to inspire runs, this book will be a useful resource for any Shadowrun player - or anyone who wants to think about how to run heists, con games and other related activities.
- Covers topics of interest to any Shadowrun team, or anyone with similar elements in their RPG.
- Contains metaplot clues and hooks to help the story of the Shadowrun universe move forward and to help players get involved.
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