Celt — Latin Celta, plural Celtae — were an early
Indo-European people who from the second millennium BCE to the first
century BCE spread over much of Europe. Their tribes and groups
eventually ranged from the British Isles and Portugal to as far east as
Transylvania, the Black Sea coasts, and Galatia in Anatolia, and they
were in part absorbed into the Roman Empire as Britons, Gauls, Boii,
Galatians, Celtiberians, and Lusitans.
Celtae is a "worker swapping" game powered
by a rondel in which players choose actions to perform during their
turn. On their turn, players swap one of their three active workers with
one of the three workers on the action space they wish to perform, then
they perform the action — which will be boosted if they have in their
worker pool specific types of workers: farmers, builders, soldiers, and
nobles.
The farming action allows players to draw cards, and it's
boosted by farmers. Cards have three types of uses in the game:
building, preparing for battle, and engaging with the druid order.
The build action allows players to build and expand citadels on
the board by placing their discs on them, and it's boosted by builders.
At game's end, only completed citadels will score, and players have to
work together to complete them and score their presence on them. Each
time players build in a citadel, they gain a bonus that was randomly
assigned during set-up. The combination of these bonuses with a timely
performed action often results in powerful combos.
The battle action, which is boosted by soldiers, allows players
to defeat increasingly stronger Roman armies and to garrison the
outskirts of the citadels on the map.
The recruit action, boosted by nobles, allows players to
recruit workers to their tribe, increasing the number of available
workers to boost future actions. However, if you manage to send certain
types of workers from your tribe into the druid order, you'll get their
favor and a druid worker who functions like a joker and boosts almost
every type of action.
Every player has a leader card assigned to their tribe at the
beginning of the game. At a certain point on the game, players will have
to choose if their leaders stay on its regular side and like that gain a
small number of points at game's end or forfeit those meager points and
flip it to its heroic side, which has much harder requirements for much
larger endgame points.
Each time the action marker on the rondel completes a full turn, the
player who currently holds the favor of Teutates places a progress
marker on one of the progress cards next to the game board. At game's
end, only progress cards with progress markers will score, so as the
game advances, players determine what will score...and what will not.
Theme(s)
Mythology
Language(s)
Portuguese, English, German
Mechanism(s)
Construction, Majority
Author(s)
Orlando Sá
Artist
Mihajlo Dimitrievski
Overall score
4.4
Editor
Pythagoras
EAN
5600240363108
Sleeves kits
Ce jeu est conseillé par 1 de nos Bloggers
Les Bloggers ont donné une note de 4/5 sur ce produit
4/5
Ce jeu a été joué et recommandé par Vin d'Jeu, voici son avis :
4/5
Avec cette rondelle « à 4 cases », ces objectifs communs mais « activés » en cours de partie par tous les joueurs, le plateau divisé en deux et la flexibilité des ouvriers spécialisés (on peut échanger un ouvrier en arrivant sur la case Action) donnent finalement un jeu un peu hors norme. Alors on aime ou on n’aime pas mais Celtae ne vous laissera pas indifférent, c’est évident. Pour ma part, je pense bien le garder encore, persuadé que je peux encore le « découvrir ».