What can still excite and surprise those who have been in the gaming world for fifteen years?
Of course, every month, the topics we write about are the ones that thrill us, and we try to balance them. There are topics whose flavor comes from their long history, like the evolution of Paolo Mori's game production.
Others that refer to more recent events, such as the development of single-player games, represented by Warp's Edge, or the rise of mentoring initiatives between authors.
Sometimes, however, in the discussion that may surround a column, this idea comes up: "déjà vu". But deja-vu for whom? As the field develops, new players enter every year.
What does it matter to these players that a certain title provides similar sensations to one released in 2007... and no longer available today?
On the contrary, is novelty a criterion in front of creations that are sometimes a bit shaky, while very good classics are waiting to be re-released, as Bus fortunately is?
So, there is this tightrope walk between a sharp look and an almost blasé look, and then there is the influence of everyone's tastes, between the one who can't get enough of roll & write and the one who likes to find the little specificity of each limited communication coop. To better understand the team's opinions, in addition to the Ludoscope section, individual presentations are available on the Plato website!
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