PEAT-GUILD*
In search of the philosopher's stone, recipes must be researched and resources mined. The competitive sandbox game combines various mechanics, such as dice rolling while fighting, deck building while recipe exploration, grid movement on a modular game board, pick up and delivery while resource mining, resource management while crafting items and area control by creating little helpers, the Homunculi.
Materia Prima is a highly immersive game about alchemy and how to create the Philosopher's Stone. Each alchemist must look for long lost recipes and research in old libraries of the cities to create the stone. The elements for this must be mined on hexes, which are distributed on the game board.
Alchemy has a centuries-old tradition and its masters come from families, schools and guilds whose history is as old as the records that tell of them. An Alchemist is therefore not a blank sheet of paper. Some have a special alchemical codex, others act out of love or revenge, and there are those who have gone mad by the power of the Philosopher‘s Stone and want to plunge the world into chaos. Every single biography results in a secret quest. However, this secret should be guarded, since the competitors will exploit every weakness. The game can only be completed when the first one with the help of the Philosopher‘s Stone fulfills this quest.
The two central game mechanics are a turn and action based move system and a resource based crafting system.
Theme(s) | Fantastic, Adventure | |
Language(s) | German, English | |
Mechanism(s) | Ressources, Pick and delivery, Dice | |
Author(s) | Florian Pfab | |
Artist | Florian Pfab | |
Format | Retail Version | |
Editor | Peacock Tabletops | |
EAN | 4270000898600 |
Expansions
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