Loot the temples and their treasures to become the richest!
To set up, each player takes their own double-sided game sheet, making sure everyone uses the same side. The sheet represents an island made up of hexagons, with different spaces where shovels, footprints, treasures and five colors of temples are placed. Each player starts the game in a different port around the island.
On their turn, the active player rolls a die, then each player moves as many spaces in a contiguous line, checking off each space as they go. You may not return to spaces you have already visited. If you pass or land on shovels or footprints, you circle these icons on your player sheet. By crossing out a footprint, you can ignore the die and move 1-6 spaces.
If you end your move on a treasure, roll the die, and if the die result is equal to or greater than the value of the treasure (4-6), you collect those points in one of your six score boxes. For each shovel you scratch, you can add 1 to the die result.
If you end your move on a temple, roll the die; if you have at least as many shovels as the number rolled, you score 9 points, and if not, you lose 1 point. If you succeed in exploring a temple, all the other players cross it out since you have looted that location.
As soon as a player has filled all six score boxes or no one can score any more points, the game ends and the player with the highest score wins.
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