A Mörk Borg zine with over 36 pages of content, including new ways to die, new ways to kill, weapons, armor (and spiked armor!), random tables, runic powers, lots of teeth, torture and stress, lots of cults and cultists, a way to become like a god, and too many fonts.
Features :
- "The Morgue of Börk "is an apocalyptic adventure that sends PJs to a morgue in the Valley of the Undead to free souls trapped in a miserable existence!
- "Fucking with the Dice" is a short essay on bonuses, penalties and ways of handling tests by rolling dice.
- "Heavy Metal Reforged" introduces new weapons and armor, as well as some combat options. Meet Svara, the heretical blacksmith, and convince her to add spikes to your armor. It's a must-have for doom metal fashion!
- "Scars and Other Ways to Break" adds more grit to being broken, letting a near-death experience infect, disrupt, mutilate and more!
- "Dental Manvscript" has been reworked from the original version. Suffer from toothworm, replace your wisdom teeth with charisma teeth, and so on.
- "Cultists of the Dying Gods" has been improved on the original version. There are so many cultists to use and abuse, as well as guidelines for torture and stress.
- "Seven palms for seven psalms" has been reworked from the original version. Meet a friend who's dying to meet you, and you, as the player, can play with your hands to delay the inevitable.
- "The Oddic Force" contains ten new runic powers created by sailor worshippers of vanished gods. Use contaminated life energy to change shape, or summon a stallion made of crackling violet energy! And other weird stuff.
- "Trapped in a Mauß Borg" is a scenario inspired by Isaac Williams' Mausritter. You stumble across strange mice and become a god to them.
- "The Hand of Zauberei" is a special gauntlet that allows you to reach the spirit realm and snatch the souls of others! For a price, of course. Several random tables! And a gurgling jabborgmörky?
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