In 1883, an inestimable war treasure disappeared under strange circumstances in the small town of Desolation, Texas.
Five years later, after killing a group of marshals on their way into town, a gang of outlaws assumed the identity of the lawmen to find the loot.
This gang are your characters.
Unfortunately, the locations harbour more than one secret and most of them are deadly: prostitutes are disappearing, strange crows attack after dark and the region is the victim of attacks by a bloodthirsty gang – events that you will have to look into to protect yourself, while searching for the legendary Black Coffin...
La Nuit des Chasseurs is a twilight western, but not only that. A few broken noses, oddities, a setting on the edge of the fantastic (without actually falling into it) and quite a few leads to follow and plots to develop.
The Night of the Hunters takes place in the same ‘universe’ as Rushmore (the two Shooters have in common the same city 128 years apart and some similar places and names). For the rest, if you don't know the previous Shooter, you won't miss it in this one. And vice versa.
This work is part of the Shooter collection:
it is a game proposal in the form of a piece of context where the Player Characters are central - important and/or with a ‘universe’ revolving around them - and which could not (or very difficultly) be described in a larger format without fading. The angle of play is marked, the characters are special or in an atypical situation, the format is concentrated (52 A5 pages).
The whole thing can be picked apart, developed or played as is, depending on your desires or possibilities.
52-page book in PDF version.
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