One player takes charge of the Soviet forces trying to shape the headlines to his liking and uses the militia and snipers of the State Protection Authority to stop the revolutionaries at all cost. The other player(s) (from 1-3 opponents) co-operatively play as the ringleaders of the revolutionary forces collecting resources (represented as icons on their cards) and recruiting other fighters to ensure the revolution's events end up in favor of their side, while fighting off tanks and soldiers in this exciting, historically inspired card driven game.
Days of Ire: Budapest 1956 is played over seven days — the last week of October 1956. The Soviet commander plays headline cards at the beginning of every turn, gathering Command Points and triggering effects that sometimes help, sometimes hinder the revolutionary effort. This card-play, reminiscent of well-known card-driven wargames (CDG) such as Twilight Struggle or Labyrinth: War on Terror, is what drives the tempo and the strategic thrust of the game. The other player(s) form the revolutionary side. They collect cards and fighters for two reasons: to resolve events for boosts to their side, and to fight off militia, snipers, and Soviet tanks in a drastic fight for survival. They have to manage their positions while spreading across Budapest, carefully dividing their actions as a team and always keeping an eye on their morale lest they run out of cards. This team-playing aspect — reminiscent of highly successful cooperative games such as Pandemic — guarantees ease of access to players who would otherwise be more intimidated by a traditional CDG.
If any of the revolutionary ringleaders suffer too many wounds, or if they fail to resolve enough events by the end of the game, history changes and the revolution falls. But if they keep the streets of Budapest free from oppression, the revolution lives on, to fight another day.
Contents:
Theme(s) | History, War, Politic | |
Language(s) | English | |
Mechanism(s) | Card Driven, Action Points, Asymmetry, Co-operative , Wargame | |
Author(s) | Dávid Turczi, Katalin Nimmerfroh, Mihály Vincze | |
Artist | Katalin Nimmerfroh, Kwanchai Moriya, Sami Laakso | |
Overall score | 4.6 | |
Country of origin | China | |
Editor | Mighty Boards | |
EAN | 609456648783 |
Product Family
Sourcebooks
Ce jeu est conseillé par 3 de nos Clients
thibault g. le 04/09/20
Un excellent jeu qui, derrière l'aspect historique, se révèle être un délicieux puzzle coop sans cesse renouvelé grâce à l'aspect aléatoire de nombreux éléments antagonistes ou en votre faveur. Cet aspect vient également construire le sentiment d'immersion dans la ville où vous courrez d'un endroit à l'autre pour faire monter la révolte en croisant les doigts pour qu'un tank n'arrive pas au tour suivant là où vous avez laissé vos compagnons activistes. Pour autant, le jeu reste équilibré. Une heure environ, donc plutôt court pour ce type de jeu et en tout cas fluide car le game design est bien travaillé. Si j'avais un reproche, ce serait que l'on a du mal à s'attarder sur les évènements qui sont réellement arrivés à Budapest car on est reste concentré sur le jeu lui même. Stimulant, rejouable, fluide, je recommande !
Ronan R. le 08/10/19
Thème très intéressant et bien traité. Un très bon jeu en solo et coop (je n'ai pas encore testé le 1 joueur versus les autres). Jeu fluide et simple (en anglais) qui tourne sans avoir besoin de se reporter au livret dès la 2e partie.
Jacques T. le 11/20/17 Achat vérifié
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