Inspired by the Reflets d'Acide adventure and role-playing games, the idea is that players will embody, not heroes, but Narrators eager for epic adventures!
Welcome to this medieval-fantasy world under the ethereal aegis of the God of Aleas and Chance (the DAH). Here, you are not a ceremonial Hero... you are better than that! You are a Narrator, that is, a celestial entity whose role is to follow and tell the epic destiny of designated Heroes... But on this day, your tutelary God grants you visionary powers and gifts: you will enlist proud adventurers to whom you will entrust a sacred Quest...
In Cooperation (to counter the Void) or Competition (to be the Greatest), you will have to master divine elements and guide your team to an epic finale. But your point of view will not be that of your heroes transited by superfluous fears... Blood, tears, Death, betrayals... nothing will affect you, come on! Whether you are sadistic, pragmatic, benevolent or cynical, apply your mood: you are the Narrator!
"What if the players were not heroes, but Narrators?!"
- Cooperation (1, 2 or 3 players)
Two Vile Narrators have been cozying up to a major evil deity: Nothingness. Their team of adventurers is on the verge of completing a flawed Quest. Your god instructs you to counter their misdeeds by entrusting you with the outcome of the opposite Quest. Your opponents advance while the Avatar of the Void pursues your protégés... In order to stop the infernal spiral imposed by the Void, a beautiful campaign punctuated with challenges awaits you from now on!
- Competition (2 to 12 players)
On this day, your god is generous: he grants you the use of various divine gifts! You will be able to enlist five brave Heroes, select their Quest and guide their Fate... Alas, your opponents will harm your plans, not to mention the Dragon, also on her way... So many vicissitudes, the fight will be hard!
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