The main mechanic comes from the fact that you have to manage between the Deck and the placement of Cards.
The game ends when there are only two Decks left, so you need to be able to lay down as many points as possible and maximize the position of your Decks to achieve your objectives.
The universe created for the game is at the service of this mechanic.
On your turn, you can either:
In both cases, the rule is the same: take / place cards of the same color or value.
When only 2 piles of cards remain in the center at the end of a player's turn, the game ends. Each player, including the one who triggered the end of play, plays one more turn before the final score.
The player with the most stars on his cards wins. In the event of a tie, the player with the fewest cards in his discard pile wins.
Contents:
Theme(s) | Adventure | |
Language(s) | French | |
Mechanism(s) | Tiles, Placement | |
Author(s) | Benoit Turpin, Alexandre Aguilar | |
Artist | Olivier Derouetteau | |
Country of origin | China | |
Editor | Lumberjacks Studio | |
EAN | 3760268310583 |
Downloads
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