NSB-01
Montenotte covers both the battle days with optional rules for the second one, making it possible for the Austrian player to avoid the moronic placement, the letargic leadership and pathetic planning of Argenteau that condamned the Austrian forces to a complete defeat.
Based on activation chits and operative orders, the game system features the different effects of formations on movement, fire and melee, forcing players to change their plans and to adapt their unit line of battle to respond to the enemy. Counters represent single batallions, batteries or skirmisher units.
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