Players embark on a twelve-scenario campaign that will have them exploring lands, completing quests, interacting with gods and influencing the outcome of the epic clash between the Greek and Norse pantheons.
At the start of each scenario, players open a sealed box containing new quests, components, stickers, gods, game mechanics and much more. The Divinus app provides players with a narrative and sets the stakes for what's to come. Each turn, players spend dice from their reserve to explore new tiles on the world board. By placing tiles on their demigod card, they must place tiles adjacent to each other with matching characteristics, while working to achieve the overall quest and god objectives.
Throughout the campaign, players make permanent changes to their demigods by collecting powerful artifacts, forging their dice (modifying their faces) and earning titles for the feats they accomplish.
Players also permanently modify the game world by altering tiles and placing new locations, heroes and monsters on map tiles. As players complete quests or other important objectives, they can make crucial decisions via the Divinus app.
Players will decide the outcome of dilemmas such as which side wins a battle, whether to build or destroy a holy site, or whether a god lives or dies. Whatever the outcome chosen by the player, game elements can be modified, and the Divinus application will remember and present in the future the contextual options that were affected by the decision. Returning to a fort you helped build with the Nordic gods could be praised, while favorite demigods from the Greek pantheon could be shunned.
The Divinus campaign is ideally played over several game sessions due to the persistent and changing world. The rulebook grows with each scenario, as new rules and content are unlocked. Once the campaign is over, players can replay their unique copy of Divinus thanks to a post-campaign infinite replayability mode.
Divinus - Pantheon Pledge includes all stretch goals unlocked during the Kickstarter campaign, the core game, a large box including dice, playmats and miniatures, game components and refills.
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