Children who are lost for a rainy evening end up leave the world of adults and wander in the city. If a few find by miracle the path of the house, a lot of alas are carried away by the sirens of the shower, informed monsters eager of human flesh. And then there are others, those who survive without finding their parents; After many rains, these end up falling on the fortress of the clouds: Ladze.Enter the walls of the citadel, they discover a society led by children living with wars between bands, food quests and strange rituals daily; Children who imagine being able to continue eternally, away from adults and monsters. They do not realize that, outside, the sirens of the show gather, a little more numerous every day, waiting for the final assault that will come down the fortress ... you are one of the children of the citadel. Will you be able to snatch a little happiness to the black bile that pushes you towards violence and loneliness? Can you defend your loved ones against ambitious band leaders and monsters of the show? Ladiness is a role play for 3-6 players (including a playmaker) declining in a 5-10 sessions campaign. You will find in this book a questionnaire to create your own enclave, archetypes to quickly characterize the protagonists, rules emphasizing the emotions of the characters and the consequences of their acts, horrible sirens and to finish some black secrets. Goodwill, Vivien Fasson returns in the universe of lost in the rain for a whole new game flirting with majesty flies, Peter paneseuls.Live 200 pages. Supple cover.
Theme(s)
Fantastic, Contemporary
Language(s)
French
Author(s)
Vivien Féasson
Artist
Mathieu Chevalier, Herror Graphico
Overall score
4.4
System
Apocalypse
Editor
Sycko
EAN
9791094206102
Version PDF
Sourcebooks
Supplément PDF
Ce jeu est conseillé par 1 de nos Clients
Les Clients ont donné une note de 4/5 sur ce produit
4/5
Maxime C.
le 12/15/17
4/5
Libreté n'est pas fait pour celles et ceux qui ne cherchent dans le jeu de rôle que du fun et de la rigolade. Avec son parti-pris radical et résolument mature, le jeu souhaite en effet à susciter autour de la table de l'émotion et de la réflexion, et demande aux participants d'appliquer avec rigueur un système ainsi qu'une véritable discipline pour aboutir au résultat voulu. Cela change clairement du tout venant des jeux de rôle, peut parfois s'avérer compliqué, nécessite de changer ses habitudes, voire de s'interroger sur la pratique de ce loisir, mais pour quiconque fera l'effort, le ressenti final est clairement à la hauteur de l'investissement.
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