Running games involving crimes is fun. Many of our favorite movies, TV shows, and comics center around themes of heists, robberies, gangs, bootlegging, or even acts of extreme violence.
Sometimes the protagonists are criminals trying to climb the ladder for wealth and power; other times they are “Robin Hoods”, nobly fighting injustices through their own criminal acts.
About the book:
When you want to run games with a criminal focus, Scoundrels: Make Your Game Criminal supplies solid tools that support this kind of play. For running sandbox adventures, initiating side-quests, and fleshing out existing adventures, Scoundrels: Make Your Game Criminal helps you–the GM–run a successful crime-themed game each and every game night.
Scoundrels: Make Your Game Criminal includes:
Scoundrels: Make Your Game Criminal provides 200 unique NPCs to drop quickly into your game. Some are tied to locations, some to gangs, and others are tied to a theme. You can randomly determine NPCs or easily flip through pages. The book uses random names from 5 different real-world cultures.
There are tables for random encounters with NPCs and tables for adding friends and rivals for the characters. But it doesn't stop there. Inside are additional tables that allow the GM to create crime-related jobs and adventures for the players.
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