Here and there, gone in the hazy echoes of antiquity, sits a land scarcely glimpsed—an uncanny hinterland named the Never Was, in which unremembered whispers are shown to passengers lost through the wilds beyond...
Under the Autumn Strangely is a Shared-GM Storytelling Game of Pastoral Horror from a lost age that Never Was.
The experience focuses on mood and tone, drawing on the melancholy of rustic farmland and the romantic oddness of a dusty road through a dark wood, wound in a blanket of anachronistic old Americana.
Inspired by "Over the Garden Wall" created by Patrick McHale, players collaboratively create a world uncanny and old. Codify and encourage tonal clash as the Three Roles meld whimsy, autumnal melancholy, and dread.
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