Packed
with action, horror, and intimate emotional experiences, this book
includes new adventure settings and games for one, two, or more players.
Product Contents:
• Project: Day Breaker by Jacky Leung. A game for two to four players on a doomed ship crawling with vampires.
• this world is not yours by Travis D. Hill. A zine for one or two players who play numerous families across four generations and the house they live in.
• Flame in the Abyss by Angela Lemus-Mogrovejo. A three-person game about memories, grief, and accepting loss.
• vis-a-visage by Maxwell Lander. A narrative combat duet where the players take on opposing roles, such as superhero and supervillain, or god and mortal, who have switched faces.
• Forgetting Your Touch by Maria Mison. A somatic game in which two or more players reclaim an intimate boundary through physical contact with each other.
• What Really Happened by Brian Hazzard. A solo transformative fiction journaling game where you imagine yourself as a character in the plot of your favorite novel.
• Hundred Red Scales by Zedeck Siew and Munkao. An adventure setting inspired by Southeast Asian fabrics.
• MORIAH by Kyle Tam. A multiplayer game where characters are pilgrims petitioning the gods for salvation through blood and sacrifice..
• When You Meet Your Doppelganger on the Road, You Must Make Out With Them by Midsummer Meinberg. A duet where you encounter a stranger who looks exactly like you.
• Chinese Ghost Stories We Tell Ourselves by Alyx Bui. A communal horror game based on Chinese folklore and cultural interpretations.
• Gourmet Street: Fantasy Street Food Adventuring by John Gregory. A zine of gastronomic shenanigans.
• No One Dies Alone in Revolution by AJ Ellis. A single-player poetry writing game.