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Mythic Mischief - Volume 2

IVG380

Mythic Mischief - Volume 2 is an independent game featuring four factions: werewolves, gnomes, gargoyles and fairies.

  • English
  • From 14 years old
  • 1 to 2h
  • 1 to 4 player(s)

69,95 €

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Mythic high school factions compete to avoid the school's hedge maze guardian.

In this stand-alone sequel to Mythic Mischief, you play as a faction of Mythic Manor students who compete to catch as many students as possible by the guard without getting caught yourself.

Mythic Mischief - Volume 2 is an accessible asymmetrical strategy game for all levels of experience. The basic rules can be learned in a matter of minutes, while true mastery would require more computing power than human brains.

Gargoyles, gnomes, werewolves and fairies each have their own abilities to move around the board, put other factions in the guardian's path, and even alter the guardian's path by moving hedge walls.

Players can improve their faction's abilities throughout the game by collecting powerful tomes in the hedge maze.

The winner is the first team to score 10 points of mischief, or the team with the most points when the guard has finished collecting all the tomes after lunch!

Theme(s) Fantastic
Language(s) English
Mechanism(s) PowersActions
Author(s) Austin HarrisonZac DixonMax Anderson
Artist Hale KazemiAmin Fara
Format Retail Version
Country of origin China
Editor IV Games
EAN 850041297538

Product Family

Sourcebooks

Accessories

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