Identify the culprit... and his target!
The President is the target of an attack! But who is the President? And more importantly... Who's the bomber? In this explosive game, you're divided into two separate rooms. Find your teammates, bluff, negotiate, and designate the hostages who will change rooms. At the final countdown, if the President is in the same room as the Bomber, it's BOUM!
In Two Rooms and a Boom - Blue Edition, you have to fulfill the objective defined by your Character card. This objective can be common to a team (blue or red), or unique and personal (green). At the start of the game, players are divided equally between two distinct playing areas (usually two separate rooms), then each player is randomly dealt a face-down Character card.
Who will you trust?
The game is played in several timed rounds, each shorter than the last. You'll need to use this time to guess the other players' characters. To do this, you'll need to share your color or your complete card, as sharing is often reciprocal: the more you reveal about yourself, the more you learn about others. It's up to you to analyze everyone's behavior: a player who stays in his corner must have a good reason, as must a player who tries to put himself forward. Before the end of the first round, the players argue, according to the criteria of their choice, until they define the leader of their piece. This leader then designates hostages.
At the end of each round, the hostages designated by the leader of each piece are exchanged. The game ends after the last hostage exchange. Each player then reveals his card. If the Bomber is in the same room as the President, the Red Team wins. Otherwise, the Blue Team wins. A player who has received a gray Character card can win or lose the game independently.
Two Rooms and a Boom - Blue Edition can be played as a stand-alone game or combined with the Red Edition.
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