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Board Game Design Advice

BART003

Get that game out of your head and onto a table.
  • English

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  • Note globale
    4/5*
    *Moyenne pondérée calculée sur base de la moyenne générale de la boutique
  • Clients (1)
    2/5

23,90 €

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There’s an awesome board game in you, and this book will help make it a reality.

In these pages you’ll find wisdom and advice that will help you design great games people love. Don’t let that game just keep bouncing around your brain. Get it on a table so others can enjoy it. Let 100+ of the best designers on the planet be your guide as you bring your game to life. Game design is hard. Wouldn’t it be great if you could ask the best designers on the planet questions to help you become better at the craft. In Board Game Design Advice, you’ll find incredible wisdom from 100+ of the top designers in the industry today.

You’ll learn things like:
  • What Reiner Knizia would tell his younger self.
  • How Nikki Valens knows when to walk away from a design for a while.
  • The game Alan Moon recommends most to fledgling designers.
  • How Isaac Vega gets into the zone and flow of design.
  • The new belief that has helped Ignacy Trzewiczek‘s designs dramatically improve.
  • ​Lessons Jamey Stegmaier learned from his biggest failure.
  • The best advice Corey Konieczka would give a designer who is just starting out.
  • What recent purchase has helped Jon Gilmour‘s designs the most.
  • The life philosophy that improves Richard Garfield‘s game designs. ​
  • What Vlaada Chvatil would tell you after a discouraging playtest.
  • Donald X. Vaccarino‘s advice on pitching a game to a publisher.
  • What Antoine Bauza does when he feels overwhelmed or unfocused.
Language(s) English
Author(s) Gabe Barett
Overall score 4
Book cover Soft
Editor Barrett Publishing
EAN 9781094914244

Is a sourcebook for

Ce jeu est conseillé par 1 de nos Clients

Les Clients ont donné une note de 2/5 sur ce produit
2/5
  • le 07/17/22 Achat vérifié

    2/5
    Un livre peu intéressant, répétitif et inutile. Les questions posées à chaque auteur sont redondantes et mal formulées. Les réponses sont donc généralement très proches ou tournent autour de quelques grands thèmes qui se retrouvent d'un auteur à l'autre. Tout est prévisible. Aucune question sur le processus de création des jeux ni sur les étapes à suivre ni même sur de vrais conseils pratiques pour auteurs débutants. Passez votre chemin !
    1 personne a trouvé cet avis utile

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