The Rebel Alliance fights valiantly against the tyranny of the Galactic
Empire. Each new victory brings hope to the Rebels, and each heroic
sacrifice strengthens their resolve. Yet the Empire's resources are vast
and the firepower of its fleet is unmatched. With neither side willing
to accept defeat, war rages across the galaxy...
In this
easy-to-learn game, you and your opponent each choose a side, playing
either the Empire or the Rebels, and as the game progresses, you both
build up the power of your starting decks and work to destroy each
other's bases. The first player to destroy three of their opponent's
bases wins.
For more details, each player starts with a unique
deck of ten cards, seven of which only provide resources to acquire new
cards. Six cards from a galaxy deck are always exposed, with Rebel cards
facing the Rebel player, Empire cards facing the Empire player, and
Neutral cards facing the side. You can spend resources to acquire cards
from the galaxy row that don't belong to the opponent, and you can use
attack power to eliminate cards that do belong to him, getting a reward
in the process.
Each player starts with a base with no abilities
(Dantooine for the Rebels and Lothal for the Empire), but when that base
is destroyed, you can choose a replacement from your base deck, with
each base having a special ability. Choose wisely to counter your
opponent's plans! In addition to having special abilities, capital ships
absorb damage intended for your base.
Players also compete for
control of a Force Track to gain additional resources or to use the "If
the Force is with you..." abilities of their cards.
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