Dive into a cloudless nuclear winter in the first quest book for Fallout: The Roleplaying Game .
In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As starving communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their cult of nuclear division and radiation throughout the region. Led by an enigmatic prophet calling himself the Last Son of Atom, the Church's army plans to unleash an all-out winter war against any settlements that dare reject their atomic god. A group of survivors must do everything in their power to protect their communities and prevent the Commonwealth from becoming ground zero... once again.
Winter of Atom's themes include exploring frozen lands, surviving in winter, building relationships with communities, explosive action against terrifying monsters, high-level warfare against an implacable enemy and strange, inexplicable supernatural horrors.
Meet new groups of survivors, from beatniks and circus tents to traveling casinos and religious arms manufacturers.
Create characters with new origin options: Generation 3 Synths, Protectrons and Children of the Atom.
Enhance your game with new rules to survive the harsh winter and gain reputation with the colonies. Learn how to design balanced combat encounters and discover new rules for surviving defeat, quickly adjusting encounter difficulty and creating Minion NPCs. Requires the base game to play.
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