DMS40894
The playing area consists of two levels. On the ground level, you have a game board with plastic ridges that create barriers for movement. As you improve at the game, you can add hedges to the game board to create additional barriers. One player will move the young magician Linus across this board.
But Linus must travel with a star overhead so that he can find these objects in the dark. The second level of play is a plastic sheet that forms the sky. Another player will control a "magic button" that magnetically holds the star, which is attached to Linus, in the sky and keeps it from falling.
On a turn, reveal a route card; three spaces have targets on them, and the other three spaces will be filled with revealed target chips. After discussing how they want to move and starting the electronic timer, two players move Linus and the star (via the magic button) to one target after another until either they've visited all six targets or time has run out. If the star ever falls due to players moving in different directions, the players must first elevate the star again before moving.
Place each chip you've reached in slots in the timer and return unreached target chips face down to the supply. If you claim all thirteen targets by the end of twelve rounds of play, you win!
Theme(s) | Magie | |
Language(s) | German, French, English, Italian | |
Mechanism(s) | Co-operative | |
Author(s) | Wolfgang Dirscherl, Wolfgang Lehmann | |
Artist | Rolf Vogt | |
Editor | Drei Magier Spiele | |
EAN | 4001504408947 |
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