flag_enflag_fricon_affiliationicon_cardsicon_charactersicon_chequeicon_coeuricon_compteicon_diceicon_discordicon_discounticon_facebookicon_figurineicon_filtericon_gifticon_helmeticon_instagramicon_lightningicon_meeple_circleicon_meepleicon_meeplesicon_megaphoneicon_opinion-bubbleicon_pandaicon_paniericon_pen-brushicon_percenticon_playicon_postmanicon_ribbonicon_rocketicon_rssicon_sherifficon_smiley-negativeicon_smiley-positiveicon_sorticon_staricon_swordsicon_tankicon_threadsicon_thumbsicon_tiktokicon_top-gamesicon_towericon_twitchicon_twittericon_videoicon_wishlisticon_xicon_youtubeillus_bankwireillus_bubbleillus_cashondeliveryillus_cb_paypalillus_CBillus_chequeillus_rating-starslogo_paypallogo_philibert_noel_bonnetlogo_philibert_noel_tabletlogo_philibert_noellogo_philibertlogo_ukoo

D-Day at Iwo Jima

DCG1032

D-Day at Iwo Jima is a solitaire game simulating the amphibious invasion of Iwo Jima.

  • English
  • From 14 years old
  • 3 to 4h, 2 to 3h, 4h and more
  • 1 to 3 player(s)

Les avis ludiques sur ce jeu

  • Note globale
    4.6/5*
    *Moyenne pondérée calculée sur base de la moyenne générale de la boutique
  • Clients (1)
    5/5

105,95 €

This product is no longer in stock

Shipping from 1.95€ - Free from 60€ (metropolitan France)

Add to a list:

Wishlists

D-Day at Iwo Jima is a solitaire game simulating the amphibious invasion of Iwo Jima.

The five-week battle was some of the bloodiest fighting in the Pacific. In one of the costliest intelligence failures of the war, the planners had completely misjudged the situation that would face the Marines. The beaches had been described as excellent and the advance inland was expected to be easy. Instead, the Marines were faced with 15-foot-high slopes of soft black volcanic ash that brought the normally rapidly moving Marines down to a slow plod. In addition, the lack of a vigorous response led the Marines to believe that the bombardment had completely suppressed the defenses. However, Gen. Kuribayashi was far from beaten. Understanding that his forces were insufficient to defeat the massive American invasion force, he had decided to defend the island in-depth.

In D-Day at Iwo Jima, designer Joe Youst builds on John Butterfield’s award winning solitaire game system. The player controls three US Marine divisions against a determined Japanese defense. The no-dice combat system highlights the unknown enemy deployments and coordination of the right weapon systems and tactics.

Players familiar with the previous three games in the system will be able to quickly set up and play this latest version. New features include a random fortification generation system that simulates the ability of the Japanese forces to “re-fortify” supposedly weakened positions and an updated infiltration system that encourages the player to maintain a continuous line.

Scenarios:

  • D-Day (19 February) – Covers the first day in six turns.
  • Surabachi (20 to 24 February) – The 28th Marine Regiment’s capture of Surabachi.
  • Drive to the North (20 to 24 February) – The attack on Airfield One and advance by the 4th and 5th Marine Divisions.
  • Hot Rocks (25 February to 4 March) – The attack to clear the Motoyama Plateau.
  • Drive to the Sea (6 to 10 March) – The final attack on the plateau and the end of organized Japanese resistance.
  • Sands of Iwo Jima Campaign (19 February to 11 March) – The campaign combines all aspects of the previous scenarios into one look at the entire campaign.

Game Contents:

  • 528 Die-cut counters
  • One 34” x 22” Mounted Game Board
  • One 11” x 17” Set-Up Map
  • Player Aid Cards
  • Color Rules booklet
  • Color Campaign Analysis
  • 55 Event cards
Theme(s) HistoryWar
Language(s) English
Mechanism(s) Co-operative SolitaireCard DrivenSimulationWargame
Author(s) Joe Youst
Overall score 4.6
Editor Decision Games
EAN 095109010326

Ce jeu est conseillé par 1 de nos Clients

Les Clients ont donné une note de 5/5 sur ce produit
5/5
  • le 02/02/19

    5/5

    Probablement un des meilleurs des jeux de la série D-Day de Decision Games qui fait référence pour les wargames solos. Les mécanismes de jeu permettent une vraie immersion dans les difficultés de cette bataille mythique et rendent le jeu haletant - bien que finir la campagne nécessite de nombreuses heures.

    Attention quand même: il y a certaines approximations/erreurs dans la règle qui rendent indispensable de récupérer l'errata du jeu sur le forum de BoardGameGeek (https://www.boardgamegeek.com/boardgame/217201/d-day-iwo-jima) où l'auteur est d'ailleurs réactif.

    1 personne a trouvé cet avis utile

Vous devez être identifié pour soumettre des avis.

*See our Shipping Conditions