The five-week battle was some of the bloodiest fighting in the Pacific. In one of the costliest intelligence failures of the war, the planners had completely misjudged the situation that would face the Marines. The beaches had been described as excellent and the advance inland was expected to be easy. Instead, the Marines were faced with 15-foot-high slopes of soft black volcanic ash that brought the normally rapidly moving Marines down to a slow plod. In addition, the lack of a vigorous response led the Marines to believe that the bombardment had completely suppressed the defenses. However, Gen. Kuribayashi was far from beaten. Understanding that his forces were insufficient to defeat the massive American invasion force, he had decided to defend the island in-depth.
In D-Day at Iwo Jima, designer Joe Youst builds on John Butterfield’s award winning solitaire game system. The player controls three US Marine divisions against a determined Japanese defense. The no-dice combat system highlights the unknown enemy deployments and coordination of the right weapon systems and tactics.
Players familiar with the previous three games in the system will be able to quickly set up and play this latest version. New features include a random fortification generation system that simulates the ability of the Japanese forces to “re-fortify” supposedly weakened positions and an updated infiltration system that encourages the player to maintain a continuous line.
Scenarios:
Game Contents:
Theme(s) | History, War | |
Language(s) | English | |
Mechanism(s) | Co-operative , Solitaire, Card Driven, Simulation, Wargame | |
Author(s) | Joe Youst | |
Overall score | 4.6 | |
Editor | Decision Games | |
EAN | 095109010326 |
Ce jeu est conseillé par 1 de nos Clients
Lionel L. le 02/02/19
Probablement un des meilleurs des jeux de la série D-Day de Decision Games qui fait référence pour les wargames solos. Les mécanismes de jeu permettent une vraie immersion dans les difficultés de cette bataille mythique et rendent le jeu haletant - bien que finir la campagne nécessite de nombreuses heures.
Attention quand même: il y a certaines approximations/erreurs dans la règle qui rendent indispensable de récupérer l'errata du jeu sur le forum de BoardGameGeek (https://www.boardgamegeek.com/boardgame/217201/d-day-iwo-jima) où l'auteur est d'ailleurs réactif.
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