Rouge Flamme is a role-playing campaign written in French designed to bring the experience of battle to a human scale. Unlike wargames that place players above the fray, the action here takes place on the ground, in the mud, under the cries of the wounded and enemy arrows. Heroes are called upon to make decisions, to engage physically and emotionally with their comrades-in-arms. At all times, they will stand by their troops and take risks with them.
Rouge Flamme is also a meta-game. Its narrative battle system is a coherent mechanic that can be superimposed on any existing role-playing game. With this concept, a battle must be treated like a scenario or even a dungeon. Each area of the battlefield is like a room to be explored, with its own traps, monsters and rewards. The Player Characters are faced with an unfamiliar terrain that holds many mysteries.
The Red Flame campaign links these different battles together. It is a campaign in the military sense of the word, as the overall plot is set on the scale of the Crown realm and will determine its outcome.
contains
- a 104-page book
- 20 Troops and Caravans cards
- 35 counters
- 12 A3 battlefields
- 1 map of the kingdom
La présentation de la version papier
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