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Grant The Western Campaign of 1862

CPS1198

New
Grant: The Western Campaign of 1862 is a game about the Civil War campaign in West Tennessee and neighboring regions in early 1862. This campaign, which included the battles of Fort Donelson, Island Number Ten and Shiloh, established General U.S. Grant's reputation.
  • English
  • From 14 years old
  • 4h and more
  • 2 player(s)

81,95 €

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In early 1862, a little-known general named U.S. Grant led the Union offensive in western Tennessee. After capturing two river forts and the largest number of prisoners ever taken by an American army up to that time, Grant launched a daring advance up the Tennessee River, while supporting armies advanced up the Mississippi and across Tennessee. However, the Confederate army under A.S. Johnston fought back fiercely, staking everything on a furious battle in the woods around Shiloh Church.

“Find out where your enemy is. Attack him as soon as you can. Hit him as hard as you can, as many times as you can, and keep moving.” - U.S. Grant

Grant: The Western Campaign of 1862 is a game retracing the Civil War campaign in West Tennessee and surrounding areas in early 1862. This campaign, including the battles of Fort Donelson, Island Number Ten, and Shiloh, established General U.S. Grant's reputation.

In this game, you take control of the entire Tennessee campaign. As a Union player, you must coordinate three armies, using land and naval forces to advance along the great rivers, reach strategic objectives such as Nashville and Corinth, and capture the fortress of Island Number Ten to open up the Mississippi River. As a Confederate player, your mission is to block the Unio's offensives.River movements and battles are as crucial as land actions, giving this campaign a unique atmosphere in the history of the American Civil War. A chit-based sequence of play ensures great variability and reflects the skills of Grant and Johnston.

Contents:
  •     Point-to-point movement integrating land and naval operations
  •     Initiative, forced march and reaction movements
  •     Long-distance combat with morale and leadership management
  •     Surprises and reinforcements in battle
  •     Gunboats and river transports
  •     Forts and crossing enemy batteries
  •     Island Number Ten and the canal
  •     Management of weather, supplies and random events
  •     Possible arrival of Confederate battleships
  •     Bridge building and destruction
  •     Confederate cavalry (Morgan and Forrest)
  •     Confederate mines and Union boats
  •     Fort breakthroughs and surrenders
  •     Historical and hypothetical scenarios, plus two short scenarios for beginners
  •     Detailed sample game and numerous illustrated examples
Theme(s) War
Language(s) English
Mechanism(s) Wargame
Author(s) Jon Southard
Artist Bruce Yearian
Country of origin China
Editor Compass Games
EAN 196852818655

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