The player with the strongest characteristic wins the other players' cards.
All players have their cards in front of them, face down. The player who starts the round looks at the first card in his or her pile and chooses the characteristic of the animal that he or she thinks is the strongest. The other players look at their first card and state the value of that same characteristic. The player with the highest value wins the round.
Example of a battle:
The tapir weighs 200 kg... can it win the battle against the impala or the hedgehog ray? Yes, it can, because it is the heaviest animal (the impala weighs 52 kg and the hedgehog ray 0.45 kg). Beware, the degree of threat to the species can turn the tide in battles! If a player's animal is more threatened than the player who opened the round, he can change the battle characteristic.
The first player to collect all the cards in the game wins the game!
Each Nature Challenge Card - Funny Animals is illustrated with a photograph of the animal in its natural environment, its characteristics (weight, length, longevity, gestation or incubation) and contains educational content to learn more about the species. Perfect for learning while having fun!
A random Collector's Card is included in the Nature Challenge - Funny Animals card set. It allows players to discover a natural phenomenon (e.g. Fire, Rainbow, Tornado, Eclipse, Hail, Aurora Polar...) and leads to a specific action on the round.
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