The time when every child's greatest dream was to become a video game champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they slip into the shoes of children having to juggle multiple activities such as earning pocket money, studying and immersing themselves in the captivating world of 16-bit games. By leafing through video game magazines, renting games, asking parents for gifts and spending hours pressing buttons, the game captures the essence of that era.
Mechanically, players navigate the game by strategically selecting tokens on an action grid, each activating a corresponding action effect from the column or row. The challenge lies in managing resources such as money, button tokens and “I owe you” tokens, adding depth to decision-making as players strive to maximize their points by completing games with poker-like combinations of tokens, exploring new exits and completing various mission objectives specific to each game path.
Contents:
Theme(s) | Video game | |
Language(s) | English | |
Mechanism(s) | Collection, Cards | |
Author(s) | André Luiz Silva Negrão, Patrick Matheus | |
Country of origin | China | |
Editor | Arcane Wonders | |
EAN | 850039564550 |
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