Place the knotted cord in the center of the table in order to lay the cards then animals will compete for players during the game. Animals on these maps show two types of territories. At the beginning of the game, each player receives 12 chips Boomerangs and 5 representing 5 of the game hunting
In each round, several maps Pets are arranged around the cord, so that the five territories are represented. Each player then put face down in front of him a token cards designating the territory of interest. Players then take turns throw a boomerang in the circle. Once a hunter can not or does not want to throw a boomerang, it deposits the token chosen area face down on the heel of cards and collect all Boomerangs that are in the circle to add to its reserves.
Once a new player decides to stop, he places his token Territory over the previous player's token, then picks up all Boomerangs circle. Place the chips hold the stack determines the priority that the players get the cards. The last player competing uses first, picking up and all cards bearing the hunting territory indicated by the token. Then the other players get the remaining cards in the order of chips placed on the pile.
At the end of the game, only players who have the largest collection of one type of animal earn points. Each player also won one point per six Boomerangs in his possession.
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