Okko, l'ère du Karasu

Do not fear the Kamis, master them! A second extension, the era of Karasu, disrupts the world of Okko by introducing twenty powerful charac

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OKK03

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Do not fear the Kamis, master them!

A second extension, the era of Karasu, disrupts the world of Okko by introducing twenty powerful characters, six new floor plans and rules of magic unpublished, to the delight of aficionados of the adventures of ronin Okko and of his fellow demon hunters!

Essential characters of this extension, sorcerers can master the elements and make use of Kami, the ancestral spirits that can also be invoked by witches hunter of demons by their evil counterparts. The kami of the air, land, water and fire all have different skills related to their element. The core competence of the kami of the air is, for example to push all the enemy characters within two boxes to test their motion. If they fail, they go in danger. Once their competence most exploited, the kami of the game disappear

Discover new adventures, campaign rules and scenarios in a fourteen cards indispensable extension and full of surprises!



Translated with google - if something in this translation isn't right, you can suggest your own.

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